16 October 2017
In the final instalment of our three-part series on curriculum implementation, Victorian educator Fiona Matthews reflects on the lessons learned throughout the process and offers advice.
04 October 2017
In the second of a three-part series, Victorian educator Fiona Matthews shares her experiences in implementing the new Digital Technologies Curriculum in her school. In today’s article, she delves deeper into the implementation phase of the process.
25 September 2017
In the first of a three-part series, Victorian educator Fiona Matthews shares her experiences in implementing the new Digital Technologies Curriculum, including how staff underwent the planning process and some of the initial challenges they identified.
04 April 2017
Since Eltham High School began using a collaborative problem solving assessment tool to collect meaningful data, they now have a clear idea about students’ skills in both of these areas.
21 February 2017
Professor Leon Sterling explains why competitions and awards can, among other things, be a good outlet for students who excel and want to be challenged.
17 February 2017
The Australian Government's Department of Health recommends a maximum of two hours per day of screen time for entertainment for kids aged five to 12, but how many children adhere to these guidelines?
16 February 2017
So, you want to introduce coding in class but with so many programming languages out there how do you choose the one that’s right for your students?
15 February 2017
It’s Technology Week at Teacher. In the latest episode of our Teaching Methods podcast series, we discuss strategies to build a classroom presence and rapport when videoconferencing with remote students.
14 February 2017
Dr Chris Campbell explains how a new digital resource project is encouraging educators and students to become curators, rather than just consumers, of teaching and learning content.
13 February 2017
It’s Technology Week here at Teacher. Today we take a look at the Granny Cloud network that’s supporting students in remote locations across the globe.