29 October 2018
The Australian STEM Video Game Challenge calls on school students to create their own unique playable video game. The theme for 2018 was ‘transformation’. Here, we look at the winning entries.
28 March 2018
In his second article on introducing the concept of artificial intelligence to school students, Dr Joshua Ho – from the Victor Chang Cardiac Research Institute and UNSW – gives a step-by-step guide to two classroom activities illustrating the concept of machine learning.
20 February 2018
Put your thinking caps on, get those creative juices flowing and let your imagine run wild – this year’s Australian STEM Video Game Challenge is on. Registrations for the annual competition open today and the theme for 2018 is ‘Transformation’.
19 February 2018
Why is it important to teach algorithmic thinking skills? Is algorithmic thinking the same as coding? Educators Greg Breese and David Shigrov answer these questions and more in today’s Q&A.
08 November 2017
Hit film Inside Out provided the inspiration for Team Kalianna in this year’s Australian STEM Video Game Challenge, so it’s fitting that the whole process – from initial idea to winning game – brought plenty of joy to the talented group of students and their teacher mentor.
24 October 2017
The Australian STEM Video Game Challenge, now in its fourth year, is open to students in Years 5-12. Students used the theme of 'reaction' as their inspiration as they went about designing, building and testing an original video game – from first idea to final product. Here are the six winners for 2017.
26 September 2017
Can computers think? What is intelligence? Can we build a robot that learns from its past experiences? These are some of the tricky questions Year 6 students have tackled as they explore the role of robots and machine technology in society while learning to code.
16 February 2017
So, you want to introduce coding in class but with so many programming languages out there how do you choose the one that’s right for your students?
05 December 2016
Each year the Australian STEM Video Game Challenge invites students to design and create their own game. Here’s how one school integrated it into their curriculum planning.
05 October 2016
Teacher recently brought you news of the six WISE (World Innovation Summit for Education) Award winners for 2016. Today we take a look at the other nine projects that made it onto the shortlist.