16 July 2019
In his final update for Teacher, Year 6 teacher Ben Wynne reflects on his experience as a mentor for the Australian STEM Video Game Challenge and how he successfully led coding lessons with students.
19 June 2019
In his latest video for Teacher, Year 6 teacher Ben Wynne shares some common challenges his students face while coding, and how he helps to overcome them through a collaborative approach.
22 May 2019
In his latest video for Teacher, Year 6 teacher Ben Wynne shares how he is keeping students on-task for the Australian STEM Video Game Challenge and some hurdles he’s come across with students as they’ve started creating their own original video games.
01 May 2019
What are the enablers and challenges for high school teachers using a project-based learning approach in the classroom? In today’s reader submission, learning designer and educator Lisa Aitken shares findings from her research in New South Wales schools.
24 April 2019
In his latest video for Teacher, Year 6 teacher Ben Wynne discusses how he’s set students up for this year’s Australian STEM Video Game Challenge, pitching the idea to his Principal and embedding the challenge into the curriculum.
29 March 2019
Teacher Staffroom is an opportunity to change the pace a little, and really take some time out with your colleagues to discuss what implications the content we’ve covered recently could have for your own school setting.
28 March 2019
In the first instalment of his new video blog series, Year 6 teacher Ben Wynne discusses how he’s approaching this year’s Australian STEM Video Game Challenge with his students.
28 February 2019
Welcome to the first episode of a new series. Teacher Staffroom is a chance for you to take some time out, on your own or with colleagues, to reflect on some of the content we’ve covered here at Teacher recently.
19 February 2019
On the day registrations open for the Australian STEM Video Game Challenge, Science teacher Dr Grant Pusey explains how his school has engaged students in STEM and supported teams for the past three years to enter winning original games in the national event.
29 October 2018
The Australian STEM Video Game Challenge calls on school students to create their own unique playable video game. The theme for 2018 was ‘transformation’. Here, we look at the winning entries.
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